Showing posts with label Cryx. Show all posts
Showing posts with label Cryx. Show all posts
Wednesday, 24 August 2011
Battle Report
Wednesday evening in Hull.
So this wednesday i was in Hull to visit a friend. While there, we went to visit Hulls Angels, a nice friendly gaming community with some
great terrain and access to templates for scenarios and all for £2(1 if your a student)
First off I played a quick game versus Matt, who ran pGoreshade, and I ran Dominar Rasheth, for whom this was a pretty poor match up. I won the roll of and went second.
My List:
Dominar Rasheth
-Bronzeback
-Gladiator
Min Posse
Min Paingiver Beast Handlers
Min Bone Grinders
Agonizer
Paingiver Task Master
Tier 2
25 points
His list was:
Goreshade the Bastard
-Deathwalker
-Deathjack
-Harrower
Max Banethralls
Gorman DiWulfe
26 points
He deployed quickly, by placing his banethralls to the left of goreshade his jacks to the right, and AD the deathjack.
I placed my titans centrally, the posse to my right, the bone grinders and beasthandlers behind them with rasheth in the middle. the agonizer between titans and posse and the task master right behind the posse.
He went first moved up, and grouped up ready for a good early hit.
I went second. Got the gators forward 9 inches and gave them tough. Use the gladiator to rush the bronzeback and slam forward. The bronzeback riled for 3 and ran. The paingivers walked up behind but doing nothing else. The agonizer moved up. Then the trixi ness began. The bonegrinders activated 3 shuffeling behind the titans and one running withing 5 inches of the banethralls, using the t2 bonus. Rasheth activated and used the bonegrinder to place a nice scather in the banes and killing one aswell. furthermore he put some fury into the agonizer leaving him on 2 fury.
Matts second turn, he realied that a charge would most likely fail, and would cost him several banes, so he just shuffeled his army to the right, took a pot shot at the posse with the harrower doing 7 damage to one posse and ended his turn.
My second turn arrived and it began with the posse getting +2 strength and charging the harrower, dropping it to 4 boxes. Then the paingivers enraged the bronzeback and the titan rushed it. The bonegrinders gave rasheth some range, who then used one of the gators to bloodmark the DJ as well as using his fury to top of the agonizer. Next the bronzeback activated and charged the deathjack, used his animus, and proceeded to
go to town and charged attack and first inital hit, doing a fair bit, however due to him be affected by Death ward all his systems were untouched. I rolled the second initial and missed... bought 2 more attacks, of which the first missed aswell, boosted the last and trashedthe jack. I looked at the model, and i couldnt figure what i had missed, ended my turn, not satisfied... BEATBACK... there i was hoping for a chain attack, when all i wanted was beatback to goreshade and pummel him... damn me and my stupid brain...
Matts second turn began with him looking rather grim. He used all his banes to put my bronzeback down to 1 health and my gladiator down to 6 his harrower try to thresher without avail, and he finally the moved goreshadeback popped both mageblight and his feat, and passed back to me.
I looked at my cards for a minute, and new that the banes had to die... I used rasheth to heal both beasts back up, then healed with the paingivers and used the bonegrinders to get a nice back channel next turn. The bronzeback then activated, used train wrecker on himself and started with his initials, killing bane after bane, however 2 missed attacks left him on 4 fury by the time he reached goreshade, who only took 6 damage of the massive beast. The titan gladiator initiated a trample and out of the 8 banes it had to kill, killed 3... i was guttet as well as no being able to target goreshade by 1/2" worth of arc... I used on gator to finish of the harrower, and 3 banes, that the bronzeback hadnt killed.
He activated and used his banes to kill a gator and the bronzeback, and used gorshade to finish off the gladiator, most of my hitting power was gone... He camped on 4 focus and then passed back to me.
I knew it was now or never. I spammed a massiv aoe at him, and killed the deathwalker and put corrosion on goreshade, but did no damage... bad dice strike again. I leave my self on some fury, use the posse and kill the last banes. Only gorman left...but he is untouchable, by all my beasthandlers who are now trying to kill him...
Matt now then activates and kills the remaining posse withgoreshade, and then camps on 5 focus...
I activate the bonegrinders, who give rasheth the range, who then puts 3 sunder spirits onto goreshade, who is left with 3 boxes... I've already cut myself for 3 and leeched the agonizer dry... I look at matt and tell him his won. He looks perplexed
He activates goreshade, with max fury walks over to rasheth, my free strikes do nothing... all the anatomical precision in the world... and he's undead... He kills rasheth with ease, and I realize that non livin lists give rasheth to much of a hard time to make him my caster for the ETC next year.
We shake hands and laugh, we both had a good time. I really like the bronzeback, he just has somemany awesome things, even though his mat 7 let me down, and me forgetting beatback... screwed me over even more.
Sorry for the late posting... I've had 3 weeks without the internet, and plenty of uni work to do...
Ill try and post things more regularly
Greetz
Sunday, 31 July 2011
Weekend Madness
So I am moving house tomorrow (going to live in Nots) and overall the past few days have been pretty intense!
However for the love of wargaming i managed to get a few hours in with kenny to play some battles.
First we played a game with pMorghoul vs pDenny.
My List:
pMorghoul
Bronzeback
Gladiator
Rhinodon
Brute
Savage
Shaman
Min Beast Handlers
Kennys List:
pDenny
Deathripper
Deathripper
Deathjack
Skarlock Thrall
Max Bane Thralls with UA
Withershadow
Warwitch siren
So I went first, and deployed all my models, and then kenny deployed most of his stuff.
My First Turn.
I ran up most models, and some advanced, using rush from the savage and safeguard from the brute. My savage went onto the right flank and the rest of the army went central.
Kennys First Turn.
He ran most things up, and got the deathjack into the woods in the centre and an arc node either side.
My Second Turn.
My rhinodon took up the left flank, most things shuffled round in the middle, morghoul put admonition on himself and abused the savage. The pain givers enraged the savage, who then wrecked the right hand side arcnode.
Kennys Third turn.
Everything advanced in his main army. Then an arnode advanced towards my bronzeback (at this point i forgot countercharge, which cost me the game, first time playing him and all) He used denny to crippling grasp my bronzeback, which then got eaten by the Deathjack.
My Third Turn.
So deathjack in my face, i thought i could get to denny. After drawing in my fury, my savage frenzied, ran towards the warwitch and missed... He was now outside my control area. I used the titan gladiator to push my rhinodon an inch forward, who then got abused, enraged and rushed. Morghoul put admonition on himself, the brute safeguard on morghoul, and then the rhinodon trampled(i chose rush over amuk, not a good idea) I Trampled him taking out 4 banes including the UA dude who gives tough :). The freestrikes killed another 2 banes and droped some health on my rhinodon. then went to buy an attack on denny and was 1 inch out.... worse even if i hadnt rushed 3 more banes had of died, and i would have been in reach range of denny... o well. So that failed.
Kennys Third Turn.
So kenny then use some banes to take the woods and 3 to finish of the rhinodon. The withershadow advanced and did 3 damage to the TG. The deathjack charged morghoul who hopped out the way, however he made it withing 1/2inch of my shaman who then bit the dust... Using some extra souls he used influence of the Deathjack to kill my paingiver leader. The warwitch took a bit of my savage, but nothing essential after the skarlock crippling grasped him.
My Fourth Turn.
So it was time for some action. I leached in my fury, and activated the brute. He had already done some damage to the DJ on a freestrike and put a further 3 on him, and Safeguarded morghoul once more. Now morghoul abused the titan gladiator and charged the banes in the wood, and killed the 3 there. Now he used admonition on himself and popped his feat. Then sprinted onto the arcnode. The savage frenzied again and chopped the warwitch in two! The titan gladiator the turned the deathjack into deathscrap.
Kennys Fourth Turn.
1 bane reached morghoul did 14 damage, which i transfered to the brute, after denny popped her feat. She camped all her focus, and the withershadow did another 4 damage to the savage. The skarlock crippled the savage and that was turn.
My Fifth Turn.
I tried to kill the arcnode with my brute, and only damaged a few movement boxes. Then i used Morghoul and the titan to finish of the banes. The savage frenzied and ran back into control area.
Kennys Fifth Turn.
So he walked up with denny and put crippling grasp on the titan and did 8 damage with the withershadow. He also put some damage on the brute killing it with a venom.
My sixth turn.
I abused and rushed the gladiator and the savage walked 4 after a crippling grasp of denny. The titan then attempted to kill denny and inflicted 12 damage... missed two attacks by 1 to little of the dice roll.
Kenny sixth turn.
He allocated 3 to the arcnode, and used the 4 on denny to know everything down with scourge. The arcnode then forfitted its movement and got up. Then he used his attacks and finished of morghoul who killed his titan with transfers untill there was nothing left.
This was a really good game. We both made some mistakes and in the end it was to dark to carry on really, as we played outside.
Greetz
However for the love of wargaming i managed to get a few hours in with kenny to play some battles.
First we played a game with pMorghoul vs pDenny.
My List:
pMorghoul
Bronzeback
Gladiator
Rhinodon
Brute
Savage
Shaman
Min Beast Handlers
Kennys List:
pDenny
Deathripper
Deathripper
Deathjack
Skarlock Thrall
Max Bane Thralls with UA
Withershadow
Warwitch siren
So I went first, and deployed all my models, and then kenny deployed most of his stuff.
My First Turn.
I ran up most models, and some advanced, using rush from the savage and safeguard from the brute. My savage went onto the right flank and the rest of the army went central.
Kennys First Turn.
He ran most things up, and got the deathjack into the woods in the centre and an arc node either side.
My Second Turn.
My rhinodon took up the left flank, most things shuffled round in the middle, morghoul put admonition on himself and abused the savage. The pain givers enraged the savage, who then wrecked the right hand side arcnode.
Kennys Third turn.
Everything advanced in his main army. Then an arnode advanced towards my bronzeback (at this point i forgot countercharge, which cost me the game, first time playing him and all) He used denny to crippling grasp my bronzeback, which then got eaten by the Deathjack.
My Third Turn.
So deathjack in my face, i thought i could get to denny. After drawing in my fury, my savage frenzied, ran towards the warwitch and missed... He was now outside my control area. I used the titan gladiator to push my rhinodon an inch forward, who then got abused, enraged and rushed. Morghoul put admonition on himself, the brute safeguard on morghoul, and then the rhinodon trampled(i chose rush over amuk, not a good idea) I Trampled him taking out 4 banes including the UA dude who gives tough :). The freestrikes killed another 2 banes and droped some health on my rhinodon. then went to buy an attack on denny and was 1 inch out.... worse even if i hadnt rushed 3 more banes had of died, and i would have been in reach range of denny... o well. So that failed.
Kennys Third Turn.
So kenny then use some banes to take the woods and 3 to finish of the rhinodon. The withershadow advanced and did 3 damage to the TG. The deathjack charged morghoul who hopped out the way, however he made it withing 1/2inch of my shaman who then bit the dust... Using some extra souls he used influence of the Deathjack to kill my paingiver leader. The warwitch took a bit of my savage, but nothing essential after the skarlock crippling grasped him.
My Fourth Turn.
So it was time for some action. I leached in my fury, and activated the brute. He had already done some damage to the DJ on a freestrike and put a further 3 on him, and Safeguarded morghoul once more. Now morghoul abused the titan gladiator and charged the banes in the wood, and killed the 3 there. Now he used admonition on himself and popped his feat. Then sprinted onto the arcnode. The savage frenzied again and chopped the warwitch in two! The titan gladiator the turned the deathjack into deathscrap.
Kennys Fourth Turn.
1 bane reached morghoul did 14 damage, which i transfered to the brute, after denny popped her feat. She camped all her focus, and the withershadow did another 4 damage to the savage. The skarlock crippled the savage and that was turn.
My Fifth Turn.
I tried to kill the arcnode with my brute, and only damaged a few movement boxes. Then i used Morghoul and the titan to finish of the banes. The savage frenzied and ran back into control area.
Kennys Fifth Turn.
So he walked up with denny and put crippling grasp on the titan and did 8 damage with the withershadow. He also put some damage on the brute killing it with a venom.
My sixth turn.
I abused and rushed the gladiator and the savage walked 4 after a crippling grasp of denny. The titan then attempted to kill denny and inflicted 12 damage... missed two attacks by 1 to little of the dice roll.
Kenny sixth turn.
He allocated 3 to the arcnode, and used the 4 on denny to know everything down with scourge. The arcnode then forfitted its movement and got up. Then he used his attacks and finished of morghoul who killed his titan with transfers untill there was nothing left.
This was a really good game. We both made some mistakes and in the end it was to dark to carry on really, as we played outside.
Greetz
Sunday, 24 July 2011
Saturday at Maelstrom Games
So this Saturday me and my good friend Kenny went down to Maelstrom Games, to build and paint some models, purchase a few things and play a game.
We got our selves some few things, for me it was the tyrant commander and standard bearer and a second ancestral guardian. Also I bought my self some more bases (I have ordered some, which were 25mm and not 30mm and 35mm and not 40mm..... EPIC FAIL).
After assembling the models (which have to be pinned... and getting green stuff everywhere...) we had a drink and decided to play a 50 point game.
My list:
Hexeris
Drake
Razor Worm
Cyclops Savage
Cyclops Shaman
Titan Gladiator
Rhinodon
Marketh
Min Swordsmen + UA
Min Swordsmen
Min Beast Handlers
Agonizer
Ancestral Guardian
Ancestral Guardian
This is a tier 3 list, giving the swordsmen advanced deploy and the ancestral guardians advanced move
Kenny ran:
eSkarre
We got our selves some few things, for me it was the tyrant commander and standard bearer and a second ancestral guardian. Also I bought my self some more bases (I have ordered some, which were 25mm and not 30mm and 35mm and not 40mm..... EPIC FAIL).
After assembling the models (which have to be pinned... and getting green stuff everywhere...) we had a drink and decided to play a 50 point game.
My list:
Hexeris
Drake
Razor Worm
Cyclops Savage
Cyclops Shaman
Titan Gladiator
Rhinodon
Marketh
Min Swordsmen + UA
Min Swordsmen
Min Beast Handlers
Agonizer
Ancestral Guardian
Ancestral Guardian
This is a tier 3 list, giving the swordsmen advanced deploy and the ancestral guardians advanced move
Kenny ran:
eSkarre
Cankerworm
Malice
Leviathan
Skarlock
Max Satyxis Raider with UA
Min Satyxis Blood Witches with UA
Withershadow Combine
Satyxis Raider Captain
Satyxis Raider Captain
Warwitch Siren
We decided not to play a scenario and just go for an assassination game
I won the roll off and went first:
My turn 1.
I placed the Agonizer central and the 2 ancestral guardians to the left and the right with about 12 inches between em. The Battlegroup went in these slots and hexeris next to the Agonizer.
My Swordsmen were then add infront of each AG and then those moved up to give them defense with defensive strike. The razor worm went wide to the right.
t1 benefit upkeeps. Swordsmen with Ua had death march, razor worm had soulslave and hexeris had psychic vampire.
My Turn 1
I started the game, ran the swords men 8inches followed up each AG and then rushed the rhinodon between em and followed up with most of the warbeasts and hexeris who dumped 5 fury into the agonizer.
Kenny turn 1.
Kenny activated his army, and decided to bring the pain. First using his Scarlock use black spot on my swordsmen without ua, and then proceded to use his leviathan to kill 5 of them. This gave Marketh 2 souls and the Ancestral Guardian on the Left 3 Souls. He then moved the cankerworm near my razor worm, and the proceeded to desperate pace + powerswell on his raiders and charged. His charge nearly killed the rhinodon, killed 4 swordsmen ( including the ua leader... my bad placement to blame) and removed the cyclops savages body and spirit. Luckily my AG defensive striked his unit leader and the field promotion helped, to save me from loosing more. The rest just advanced.
My turn 2.
So i had 8 souls on 2 ag and marketh. So i used the 2 souls on marketh to upkeep death march and soulslave, and leeched my fury. Next my swordsmen used vengance and remove 3 raiders. I then started by activating the first AG and charged the cankerworm and failed to kill it (2 fully boosted damage rolls at -3 to damage and i put 7 points on the worm...who would prove to be a thorn in my eye for the remainder of the game) Next the swordsmen proceeded to use there now mat 8 and side step to kill all but 2 of the raiders, and the AG used one soul to become faster and cleared some of the others. The rhinodon rushed up towards skarre and the satyxis witches and was out by an inch to get more than 1, which he smashed. The paingivers healed my beasts, and the razorworm ran towards the withershadow. I then activated hexeris and cast obliteration to kill the withershadow, however the razorworm was half an inch out, for steath, hence going for the aoe, which deviated just to much to only clip one of them and the leviathan. I fluffed my roll vs the withershadow and the jack took 3 points of damage...(if only I had rolled that good on tremelus...) not seeing much else to do I slammed the titan gladiator who had rushed himself to get more of an edge. I used the drake to block any charge lanes from the canker worm to hexeris and the savage killed 2 more raiders, only the UA was left, however i had to much fury on the board, and new that if it came to it either my shaman or savage could frenzy.
Kenny turn 2.
Using the satyxis ua first she failed her attack, he then proceeded to use is black ogryn to CRA my savage, luckily i hadnt killed the ua, and the cra missed thanks to being engaged. The cankerworm proceeded to punish the AG for failing to kill him and trashed him, thanks to powerbooster from the siren. The leviathan took a shoot at my drake and half killed it, and then malice decided to drag the drake and place himself too reap a few souls. Next the bloodwitches charged, and killed the 1 swordsmen and 1 other of the main unit. they also killed the rhinodon and used his strength to finish the razorworm. then they put some hurt on the titan. Finally Skarre activated and popped her feat, protecting herself, malice, the satyxis ua, a raidercaptain and stopping my drake from spraying her or the withershadow.
My Turn 3.
After seeing all that damage, I upkept death march and leeched my fury leaving 1 on the shaman and 3 on the savage, having had to reave the fury on the razor worm. The savage proceed to frenzy and killed a swordsmen, which lead them to flee... Bad start... I then proceeded to mesure my control area, and activated hexeris first and popped his feat. He charged the nearest bloodwitch and killed her easily, she then killed another chaining for 3 other victims. Hexeris, bought a second attack which remove the rest of the unit, bar the ua. The using a spell he shot and removed the skarlock, whos mat 3 proved useless for the feat. Next went the shaman who shot the other raider captain, who killed the ua, and the ua in return did nothing. I used the ancestral guardian to give himself speed 6 again, who then charged the black ogryn, killing one, who killed a second, but he didn't kill the last one. Marketh killed the siren with a spell, who couldn't hit the cankerworm. After that i just moved the beast handlers into better positions and removed some excess fury. I placed the gladiator to protect hexeris using rush and slams, and then hoped, that he wouldn't have much to answer.
Kenny turn 3.
He looked at the board and said he was please he used his feat. First he tried to use the remaining black ogryn to smash the AG, and only put 5 points of damage onto me. The he activated skarre and put admonition onto malice. the cankerworm came out and killed the drake, and the leviathan took 2 shoots at the gladiator doing about 6 damage. next he moved malice up and shoot my titan gladiator, and damage him. Then using drag brought him close, however he couldn't drag him through some obstructions, so he used his admonition move to get into melee. He then bought an attack which did another 8 damage to the gladiator, but couldn't do much else. The Withershadow blasted the shaman and marketh, kill marketh and putting 12 damage on the shaman, who wouldn't make it much longer.
My turn 4.
I let everything expire, and by magic the swordsmen rallied and came back up the board. Then the shaman tried to shoot the cankerworm doing 9 points of damage, however not enough to cripple him. The AG then failed to kill the black ogryn. Next i activated hexeris, spent one fury to get the savages animus, using his movement to get to the satyxis witch, then killed her. Using beatback he got next to malice, who i then got 5 attacks on, knocking him back quite a bit. The remaining paingivers healed a few beasts and enraged the savage and the titan. the gladiator then slammed malice, and proceeded to follow up. after his 4 fury was spent malice was left with 4 boxes, which thanks to Death Ward had been his claw and some cortex. The savage then charged the remaining raider captain, and killed her. Not having much left i thought i could win the game next turn.
Kenny turn 4.
He directly measured his control area and knew he couldnt quite reach hexeris. He allocated focus to malice the cankerworm and the leviathan and then shoot with perdition hexeris for 5 damage which I took and moved the leviathan up. He then tryd for an attack of malice which missed. The cankerworm then killed my shaman and the withershadow made sure that one swordsmen was also not coming back. The leviathan then charged the titan and put a good amount of hurt on it, however not removing it from the game.
My turn 5.
I knew there werent may options, but nothing i could really do. I used hexeris to kill malice, and the AG finally killed the black ogryn. My swordsmen, now back charged the cankerworm, in a tag team with an enraged cyclops savage to remove the beast... one swordsmen reached the withershadow, but he happened to be a standard bearer(how i wish he would have a knife... ) The titan then tried to kill the leviathan, but didnt quite manage, as no enrage and bad dice. It still had some boxes in movement, but no greater threat.
Kenny turn 5.
He couldn't quite reach hexeris, who was just outside his treat, so he moved skarre back a bit and shot hexeris for 9 damage, which he took like a man. The leviathan missed its attack, and the withershadow mopped up all but the savage and his beasthandler.
My turn 6.
I charged the AG into the leviathan, and rolled awesome dice and removed it (6 6 5). I then enraged the savage again and killed 2 withershadows. Now all i had left was hexeris and the titan. Skarre was on 4 focus... not easy and about 12 inches away. Hexeris was also trapped between to wreck markers... The titan couldnt do much and turned around. I then used hexeris walked up and cast soulfire. I need to hit twice with 2 boosted damage rolls really to have a good shot. I used the savage animus on my self just to have a bit more risk. I needed 9s to hit i rolled a 7 on two dice, I boosted and rolled a one... missed... i cast the spell again, knowing that i had lost, I rolled 2 dice and rolled a ten, and boosted the damage, i did a power 25 hit, leaving Skarre on 4 health... I shook kennys hand and called the game, after 6 spectacular turns I knew i had lost.
Overall we both had a fantastic game, it was really enjoyable...and possibly one of the closes games we have fought.
Later on we went for drinks and had a small 25 pointer in the morning, where pMakeda proved to be a master assassin with carnage from marketh, who was outside the lamentation area of venethrax and the tyrant commanders +2" giving me a nice 13 inch walk and 4 inch sidestep into the back on Venethrax, who then was made quick work of.
I really enjoyed both game, particularly the first 50 pointer at Maelstrom Games who have an amazing facility in Mansfield. However i think my list really needs tweaking, possibly dropping the drake for something else, maybe even maxing out the unit of swordmen, and an exotoller... but i'm not sure yet
Next time there will be pictures!
I hope you've all had fun
Greetz
PS: Any tips or criticism is very welcome
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