So I've got some good info for all of you!
Firstly Epic Hexeris!
His stats are pretty much the same, he loses Beat back and gains *thresher, which is neat
He has two new abilities. Vampiric harvest, which heals him everytime a living enemy model dies in his control and warbeast bond which lets a non char beast bond to him and be an arc node for him while in his command of 8
Spell list:
Arcane Reckoning
Ashen Veil (the unit buff)
Ashes to Ashes (big nuke here)
Black Spot (yes so frikin awesome)
Hellfire
Feat. Now here is where he goes from good to awesome
Firstly all non warlock / warcaster models in hexeris control area lose all focus, fury and soul tokens.
Then for each token remove hex gains 1 fury(cannot exede total fury though)
Discuss
More info Soon!
Skalldur's World
Expressing my Opinions... that is all, a lot of Skorne Stuff!
Sunday 6 November 2011
Monday 5 September 2011
Epic Hexeris aka Lord Arbiter Hexeris
SO, after a while here is some info for this guy!
This image and text is from Beast of War
Through cunning, raw power, political acumen, and tactical genius, Lord Arbiter Hexeris has furthered his own schemes while simultaneously strengthening the Skorne Empire. The lord arbiters occult knowledge goes well beyond the lore of the skorne, and no enemy arcanist is safe from his vampiric thirst for mystical secrets. To oppose him in battle is to be sapped of arcane power as he steals and transforms the energies of his foes.
I really like the look of this model! Really aggressive and mid combat. The Armor has improved since his primal incarnation, so this might be reflected in his stats! As presumed he has kept his GulGata, which hopefully will keep its rules etc.
From the blurb it seems like he will have something like Arcane Consumption (like Psy Vampire, but permanent) But it will be interesting to see when he is fully unveilled!
Greetz
Wednesday 24 August 2011
Battle Report
Wednesday evening in Hull.
So this wednesday i was in Hull to visit a friend. While there, we went to visit Hulls Angels, a nice friendly gaming community with some
great terrain and access to templates for scenarios and all for £2(1 if your a student)
First off I played a quick game versus Matt, who ran pGoreshade, and I ran Dominar Rasheth, for whom this was a pretty poor match up. I won the roll of and went second.
My List:
Dominar Rasheth
-Bronzeback
-Gladiator
Min Posse
Min Paingiver Beast Handlers
Min Bone Grinders
Agonizer
Paingiver Task Master
Tier 2
25 points
His list was:
Goreshade the Bastard
-Deathwalker
-Deathjack
-Harrower
Max Banethralls
Gorman DiWulfe
26 points
He deployed quickly, by placing his banethralls to the left of goreshade his jacks to the right, and AD the deathjack.
I placed my titans centrally, the posse to my right, the bone grinders and beasthandlers behind them with rasheth in the middle. the agonizer between titans and posse and the task master right behind the posse.
He went first moved up, and grouped up ready for a good early hit.
I went second. Got the gators forward 9 inches and gave them tough. Use the gladiator to rush the bronzeback and slam forward. The bronzeback riled for 3 and ran. The paingivers walked up behind but doing nothing else. The agonizer moved up. Then the trixi ness began. The bonegrinders activated 3 shuffeling behind the titans and one running withing 5 inches of the banethralls, using the t2 bonus. Rasheth activated and used the bonegrinder to place a nice scather in the banes and killing one aswell. furthermore he put some fury into the agonizer leaving him on 2 fury.
Matts second turn, he realied that a charge would most likely fail, and would cost him several banes, so he just shuffeled his army to the right, took a pot shot at the posse with the harrower doing 7 damage to one posse and ended his turn.
My second turn arrived and it began with the posse getting +2 strength and charging the harrower, dropping it to 4 boxes. Then the paingivers enraged the bronzeback and the titan rushed it. The bonegrinders gave rasheth some range, who then used one of the gators to bloodmark the DJ as well as using his fury to top of the agonizer. Next the bronzeback activated and charged the deathjack, used his animus, and proceeded to
go to town and charged attack and first inital hit, doing a fair bit, however due to him be affected by Death ward all his systems were untouched. I rolled the second initial and missed... bought 2 more attacks, of which the first missed aswell, boosted the last and trashedthe jack. I looked at the model, and i couldnt figure what i had missed, ended my turn, not satisfied... BEATBACK... there i was hoping for a chain attack, when all i wanted was beatback to goreshade and pummel him... damn me and my stupid brain...
Matts second turn began with him looking rather grim. He used all his banes to put my bronzeback down to 1 health and my gladiator down to 6 his harrower try to thresher without avail, and he finally the moved goreshadeback popped both mageblight and his feat, and passed back to me.
I looked at my cards for a minute, and new that the banes had to die... I used rasheth to heal both beasts back up, then healed with the paingivers and used the bonegrinders to get a nice back channel next turn. The bronzeback then activated, used train wrecker on himself and started with his initials, killing bane after bane, however 2 missed attacks left him on 4 fury by the time he reached goreshade, who only took 6 damage of the massive beast. The titan gladiator initiated a trample and out of the 8 banes it had to kill, killed 3... i was guttet as well as no being able to target goreshade by 1/2" worth of arc... I used on gator to finish of the harrower, and 3 banes, that the bronzeback hadnt killed.
He activated and used his banes to kill a gator and the bronzeback, and used gorshade to finish off the gladiator, most of my hitting power was gone... He camped on 4 focus and then passed back to me.
I knew it was now or never. I spammed a massiv aoe at him, and killed the deathwalker and put corrosion on goreshade, but did no damage... bad dice strike again. I leave my self on some fury, use the posse and kill the last banes. Only gorman left...but he is untouchable, by all my beasthandlers who are now trying to kill him...
Matt now then activates and kills the remaining posse withgoreshade, and then camps on 5 focus...
I activate the bonegrinders, who give rasheth the range, who then puts 3 sunder spirits onto goreshade, who is left with 3 boxes... I've already cut myself for 3 and leeched the agonizer dry... I look at matt and tell him his won. He looks perplexed
He activates goreshade, with max fury walks over to rasheth, my free strikes do nothing... all the anatomical precision in the world... and he's undead... He kills rasheth with ease, and I realize that non livin lists give rasheth to much of a hard time to make him my caster for the ETC next year.
We shake hands and laugh, we both had a good time. I really like the bronzeback, he just has somemany awesome things, even though his mat 7 let me down, and me forgetting beatback... screwed me over even more.
Sorry for the late posting... I've had 3 weeks without the internet, and plenty of uni work to do...
Ill try and post things more regularly
Greetz
Sunday 31 July 2011
Weekend Madness
So I am moving house tomorrow (going to live in Nots) and overall the past few days have been pretty intense!
However for the love of wargaming i managed to get a few hours in with kenny to play some battles.
First we played a game with pMorghoul vs pDenny.
My List:
pMorghoul
Bronzeback
Gladiator
Rhinodon
Brute
Savage
Shaman
Min Beast Handlers
Kennys List:
pDenny
Deathripper
Deathripper
Deathjack
Skarlock Thrall
Max Bane Thralls with UA
Withershadow
Warwitch siren
So I went first, and deployed all my models, and then kenny deployed most of his stuff.
My First Turn.
I ran up most models, and some advanced, using rush from the savage and safeguard from the brute. My savage went onto the right flank and the rest of the army went central.
Kennys First Turn.
He ran most things up, and got the deathjack into the woods in the centre and an arc node either side.
My Second Turn.
My rhinodon took up the left flank, most things shuffled round in the middle, morghoul put admonition on himself and abused the savage. The pain givers enraged the savage, who then wrecked the right hand side arcnode.
Kennys Third turn.
Everything advanced in his main army. Then an arnode advanced towards my bronzeback (at this point i forgot countercharge, which cost me the game, first time playing him and all) He used denny to crippling grasp my bronzeback, which then got eaten by the Deathjack.
My Third Turn.
So deathjack in my face, i thought i could get to denny. After drawing in my fury, my savage frenzied, ran towards the warwitch and missed... He was now outside my control area. I used the titan gladiator to push my rhinodon an inch forward, who then got abused, enraged and rushed. Morghoul put admonition on himself, the brute safeguard on morghoul, and then the rhinodon trampled(i chose rush over amuk, not a good idea) I Trampled him taking out 4 banes including the UA dude who gives tough :). The freestrikes killed another 2 banes and droped some health on my rhinodon. then went to buy an attack on denny and was 1 inch out.... worse even if i hadnt rushed 3 more banes had of died, and i would have been in reach range of denny... o well. So that failed.
Kennys Third Turn.
So kenny then use some banes to take the woods and 3 to finish of the rhinodon. The withershadow advanced and did 3 damage to the TG. The deathjack charged morghoul who hopped out the way, however he made it withing 1/2inch of my shaman who then bit the dust... Using some extra souls he used influence of the Deathjack to kill my paingiver leader. The warwitch took a bit of my savage, but nothing essential after the skarlock crippling grasped him.
My Fourth Turn.
So it was time for some action. I leached in my fury, and activated the brute. He had already done some damage to the DJ on a freestrike and put a further 3 on him, and Safeguarded morghoul once more. Now morghoul abused the titan gladiator and charged the banes in the wood, and killed the 3 there. Now he used admonition on himself and popped his feat. Then sprinted onto the arcnode. The savage frenzied again and chopped the warwitch in two! The titan gladiator the turned the deathjack into deathscrap.
Kennys Fourth Turn.
1 bane reached morghoul did 14 damage, which i transfered to the brute, after denny popped her feat. She camped all her focus, and the withershadow did another 4 damage to the savage. The skarlock crippled the savage and that was turn.
My Fifth Turn.
I tried to kill the arcnode with my brute, and only damaged a few movement boxes. Then i used Morghoul and the titan to finish of the banes. The savage frenzied and ran back into control area.
Kennys Fifth Turn.
So he walked up with denny and put crippling grasp on the titan and did 8 damage with the withershadow. He also put some damage on the brute killing it with a venom.
My sixth turn.
I abused and rushed the gladiator and the savage walked 4 after a crippling grasp of denny. The titan then attempted to kill denny and inflicted 12 damage... missed two attacks by 1 to little of the dice roll.
Kenny sixth turn.
He allocated 3 to the arcnode, and used the 4 on denny to know everything down with scourge. The arcnode then forfitted its movement and got up. Then he used his attacks and finished of morghoul who killed his titan with transfers untill there was nothing left.
This was a really good game. We both made some mistakes and in the end it was to dark to carry on really, as we played outside.
Greetz
However for the love of wargaming i managed to get a few hours in with kenny to play some battles.
First we played a game with pMorghoul vs pDenny.
My List:
pMorghoul
Bronzeback
Gladiator
Rhinodon
Brute
Savage
Shaman
Min Beast Handlers
Kennys List:
pDenny
Deathripper
Deathripper
Deathjack
Skarlock Thrall
Max Bane Thralls with UA
Withershadow
Warwitch siren
So I went first, and deployed all my models, and then kenny deployed most of his stuff.
My First Turn.
I ran up most models, and some advanced, using rush from the savage and safeguard from the brute. My savage went onto the right flank and the rest of the army went central.
Kennys First Turn.
He ran most things up, and got the deathjack into the woods in the centre and an arc node either side.
My Second Turn.
My rhinodon took up the left flank, most things shuffled round in the middle, morghoul put admonition on himself and abused the savage. The pain givers enraged the savage, who then wrecked the right hand side arcnode.
Kennys Third turn.
Everything advanced in his main army. Then an arnode advanced towards my bronzeback (at this point i forgot countercharge, which cost me the game, first time playing him and all) He used denny to crippling grasp my bronzeback, which then got eaten by the Deathjack.
My Third Turn.
So deathjack in my face, i thought i could get to denny. After drawing in my fury, my savage frenzied, ran towards the warwitch and missed... He was now outside my control area. I used the titan gladiator to push my rhinodon an inch forward, who then got abused, enraged and rushed. Morghoul put admonition on himself, the brute safeguard on morghoul, and then the rhinodon trampled(i chose rush over amuk, not a good idea) I Trampled him taking out 4 banes including the UA dude who gives tough :). The freestrikes killed another 2 banes and droped some health on my rhinodon. then went to buy an attack on denny and was 1 inch out.... worse even if i hadnt rushed 3 more banes had of died, and i would have been in reach range of denny... o well. So that failed.
Kennys Third Turn.
So kenny then use some banes to take the woods and 3 to finish of the rhinodon. The withershadow advanced and did 3 damage to the TG. The deathjack charged morghoul who hopped out the way, however he made it withing 1/2inch of my shaman who then bit the dust... Using some extra souls he used influence of the Deathjack to kill my paingiver leader. The warwitch took a bit of my savage, but nothing essential after the skarlock crippling grasped him.
My Fourth Turn.
So it was time for some action. I leached in my fury, and activated the brute. He had already done some damage to the DJ on a freestrike and put a further 3 on him, and Safeguarded morghoul once more. Now morghoul abused the titan gladiator and charged the banes in the wood, and killed the 3 there. Now he used admonition on himself and popped his feat. Then sprinted onto the arcnode. The savage frenzied again and chopped the warwitch in two! The titan gladiator the turned the deathjack into deathscrap.
Kennys Fourth Turn.
1 bane reached morghoul did 14 damage, which i transfered to the brute, after denny popped her feat. She camped all her focus, and the withershadow did another 4 damage to the savage. The skarlock crippled the savage and that was turn.
My Fifth Turn.
I tried to kill the arcnode with my brute, and only damaged a few movement boxes. Then i used Morghoul and the titan to finish of the banes. The savage frenzied and ran back into control area.
Kennys Fifth Turn.
So he walked up with denny and put crippling grasp on the titan and did 8 damage with the withershadow. He also put some damage on the brute killing it with a venom.
My sixth turn.
I abused and rushed the gladiator and the savage walked 4 after a crippling grasp of denny. The titan then attempted to kill denny and inflicted 12 damage... missed two attacks by 1 to little of the dice roll.
Kenny sixth turn.
He allocated 3 to the arcnode, and used the 4 on denny to know everything down with scourge. The arcnode then forfitted its movement and got up. Then he used his attacks and finished of morghoul who killed his titan with transfers untill there was nothing left.
This was a really good game. We both made some mistakes and in the end it was to dark to carry on really, as we played outside.
Greetz
Friday 29 July 2011
This Weeks mini Survey
So with 4 votes, the next buy is going to be the Bronzeback!
So what should next weeks survey be about?
Character beasts seems like a good bet!
So what should next weeks survey be about?
Character beasts seems like a good bet!
Epic Hexeris
So as promised I have devoted a small section to this cool caster Lord Tyrant Hexeris, and his new Epic form to be released in Domination.
I think after seeing the artwork, we can make a few assumptions.
Firstly, Hexeris will not change in stats or weapon, he might get a point of armor increase, but this is not certain. He does look a lot more imposing, which could suggest that he will be known as Dominar Hexeris, but this is pure speculation.
Secondly I would say its safe to say that he still wields Gulgata, however he might have lost beat back, but life drinker seems to be a safe bet, as are reach and magical
Furthermore epic Hexeris is clearly casting a direct damage spell, his current form uses soulfire, I think he might not keep this spell.
So what do we know about the process of turning epic. Well generally you keep your feat as a small spell or ability, and overall the character tends to refine his role, going from more generic to more specific, and should mark a change in his story. What change? I do not know, however we do know Hexeris is a very ruthless skorne, with no care for anything other than his own projects. His is friends with both Mordikaar, and Zaal, who are the only casters to use souls (mordikaar culls them, and zaal guides ours). We know hexeris has made use of his friends to better understand souls, and to make his own gem, that hosts one of his great ancestors.
What does this mean?
Well I am pretty sure eHexeris will gain Boneshaker, a spell that represents his feat very well. Furthermore, I think his soulslave ability will either become a passive once per turn channel or a beast bond. The real question is will he keep his Vampiric flare? ie will he still have vampiric reaving or psychic vampire? Or will those be incorporated into his feat? I consider Calaban from Blindwater a good counter part to hexeris, and his feat seems like something that hexeris could use. I would like hexeris to gain access to a soul mechanic, especially seing as zaal doesnt really use his souls himself, but redirects them.
I would also like obliteration being changed out for a different spell, like hellmouth or deathbringer. I dont know what will happen to his signiture spell, Death March, and if he will keep it, or if that will be converted into his feat, +2 mat and extra tokens for everyone that has been hurt? Unfortunately untill Privateer Press release the blurb, we cannot more but speculate.
My top bets in a quick recap are:
-armour 17
-Boneshaker
-soulslave as ability
-new spells
-soul based feat
-remains very much the same otherwise
Hopefully we shall know more from Gencon!
Greetz
I think after seeing the artwork, we can make a few assumptions.
Firstly, Hexeris will not change in stats or weapon, he might get a point of armor increase, but this is not certain. He does look a lot more imposing, which could suggest that he will be known as Dominar Hexeris, but this is pure speculation.
Secondly I would say its safe to say that he still wields Gulgata, however he might have lost beat back, but life drinker seems to be a safe bet, as are reach and magical
Furthermore epic Hexeris is clearly casting a direct damage spell, his current form uses soulfire, I think he might not keep this spell.
So what do we know about the process of turning epic. Well generally you keep your feat as a small spell or ability, and overall the character tends to refine his role, going from more generic to more specific, and should mark a change in his story. What change? I do not know, however we do know Hexeris is a very ruthless skorne, with no care for anything other than his own projects. His is friends with both Mordikaar, and Zaal, who are the only casters to use souls (mordikaar culls them, and zaal guides ours). We know hexeris has made use of his friends to better understand souls, and to make his own gem, that hosts one of his great ancestors.
What does this mean?
Well I am pretty sure eHexeris will gain Boneshaker, a spell that represents his feat very well. Furthermore, I think his soulslave ability will either become a passive once per turn channel or a beast bond. The real question is will he keep his Vampiric flare? ie will he still have vampiric reaving or psychic vampire? Or will those be incorporated into his feat? I consider Calaban from Blindwater a good counter part to hexeris, and his feat seems like something that hexeris could use. I would like hexeris to gain access to a soul mechanic, especially seing as zaal doesnt really use his souls himself, but redirects them.
I would also like obliteration being changed out for a different spell, like hellmouth or deathbringer. I dont know what will happen to his signiture spell, Death March, and if he will keep it, or if that will be converted into his feat, +2 mat and extra tokens for everyone that has been hurt? Unfortunately untill Privateer Press release the blurb, we cannot more but speculate.
My top bets in a quick recap are:
-armour 17
-Boneshaker
-soulslave as ability
-new spells
-soul based feat
-remains very much the same otherwise
Hopefully we shall know more from Gencon!
Greetz
Thursday 28 July 2011
No No Quarter...
So I was going to do a small No Quarter Review... but my copy still hasnt arrived...
SO instead, tomorrow i will bring you some more speculation for Skornes new Epic Caster, Hexeris, and what I hope he will be and what he could be.
Sorry for the delay. Furthermore, from monday painting is back! so i should be able to bring some more models asap!
Greetz
SO instead, tomorrow i will bring you some more speculation for Skornes new Epic Caster, Hexeris, and what I hope he will be and what he could be.
Sorry for the delay. Furthermore, from monday painting is back! so i should be able to bring some more models asap!
Greetz
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